SoloZ-
07-25-2008, 04:49 PM
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International - Blizzard's newest projects, namely "Starcraft 2" and "Diablo 3", has set speculation ablaze of a new Battlenet 2.0 currently rumoured to be under developed by Blizzard. It is undoubtedly an evolutionary new online system that sets apart the old Battle.net that we are all playing on now. Below is a short excerpt from Highways at Teamliquid.net:
"Before the announcement of Diablo III, the Diablo related channels of Battle.net were fairly quiet. Hours later, they were jam-packed with players reacquainting themselves with one of PC’s most fondly remembered IPs.
Yet Battle.net is a creaky service indeed. Yes, it’s free, but it still lags far behind the online offerings from Xbox Live! and even some of the features of steam.
Blizzard promises a complete rejuvenation of Battle.net – which they already refer to as Battle.net 2 – to coincide with the launch of Starcraft II.
Specific details? Sadly, Blizzard remains quiet, and the reaction to the colour scheme in Diablo III won’t fill the developer with confidence when it comes to announcing actual important stuff like anti-cheating systems.
But we’re promised a much more sophisticated player-finding service, as well as the full suite of features we now take for granted elsewhere. Finding friends, organising matches, reserving space, filtering noobs, it’s all on the to-do list.
To impress us though, Blizzard needs to come up with a way to prevent experienced players from re-registering as a newbie so they can stomp true beginners. Is it even possible without the use of rootkits and other unpleasant elements to track how many hours a player has spent with the game? We like to think so.
The new Battle.net will also be more explicitly tuned to what Blizzard calls “e-sports” or professional tournaments. The existing ladder system is very mature, so it remains to see this fleshed out and integrated with the burgeoning spectator side of professional play. Starcraft II tournament championships, in real time, on your PC, in engine, only a few clicks away? Yes please!" - Highways
Additionally, the newly implemented features into Battlenet 2.0 will be announced in due time along with the release of Starcraft II's beta. Hopefully this spells lesser lag and delay on the net for us local gamers, which so many of us often complain of to each other & find it to affect our gameplay adversely.
Source: [TeamLiquid.net] (http://www.teamliquid.net/forum/viewmessage.php?topic_id=75693)
International - Blizzard's newest projects, namely "Starcraft 2" and "Diablo 3", has set speculation ablaze of a new Battlenet 2.0 currently rumoured to be under developed by Blizzard. It is undoubtedly an evolutionary new online system that sets apart the old Battle.net that we are all playing on now. Below is a short excerpt from Highways at Teamliquid.net:
"Before the announcement of Diablo III, the Diablo related channels of Battle.net were fairly quiet. Hours later, they were jam-packed with players reacquainting themselves with one of PC’s most fondly remembered IPs.
Yet Battle.net is a creaky service indeed. Yes, it’s free, but it still lags far behind the online offerings from Xbox Live! and even some of the features of steam.
Blizzard promises a complete rejuvenation of Battle.net – which they already refer to as Battle.net 2 – to coincide with the launch of Starcraft II.
Specific details? Sadly, Blizzard remains quiet, and the reaction to the colour scheme in Diablo III won’t fill the developer with confidence when it comes to announcing actual important stuff like anti-cheating systems.
But we’re promised a much more sophisticated player-finding service, as well as the full suite of features we now take for granted elsewhere. Finding friends, organising matches, reserving space, filtering noobs, it’s all on the to-do list.
To impress us though, Blizzard needs to come up with a way to prevent experienced players from re-registering as a newbie so they can stomp true beginners. Is it even possible without the use of rootkits and other unpleasant elements to track how many hours a player has spent with the game? We like to think so.
The new Battle.net will also be more explicitly tuned to what Blizzard calls “e-sports” or professional tournaments. The existing ladder system is very mature, so it remains to see this fleshed out and integrated with the burgeoning spectator side of professional play. Starcraft II tournament championships, in real time, on your PC, in engine, only a few clicks away? Yes please!" - Highways
Additionally, the newly implemented features into Battlenet 2.0 will be announced in due time along with the release of Starcraft II's beta. Hopefully this spells lesser lag and delay on the net for us local gamers, which so many of us often complain of to each other & find it to affect our gameplay adversely.
Source: [TeamLiquid.net] (http://www.teamliquid.net/forum/viewmessage.php?topic_id=75693)