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View Full Version : Online gaming as part of the educational curriculum (Singapore)


OpelxFrost
01-20-2007, 11:33 AM
SINGAPORE: So, you think your child is spending too much time on computer games at home. What if he tells you he'll be playing them at school too - with his teacher's permission?

Next month, at least two schools here are expected to pilot a unique initiative to introduce students, teachers and principals to the world of online gaming as part of the curriculum.

None of the schools have been identified yet as plans are still being fine-tuned and awaiting the authorities' endorsement.

Then again, perhaps it was only a matter of time before the drive to harness IT to the Singapore school experience turned to the powerful influence of role-playing games (RPG) among the young.

The initiative represents a "shift" in direction for the education system, said Assistant Professor Muhammad Faishal Ibrahim, who sits on the Government Parliamentary Committee for Education.

"I see gaming as a new and broadened platform for learning, and by making it interesting to students, it will help motivate them to learn new skills," Prof Muhammad Faishal, who was pleased to learn that teachers would be around to guide the youngsters, told TODAY.

Following focus group discussions with principals, teachers, students, academics and counsellors, the RPG Granado Espada was "carefully selected" to have its colourful fantasy characters introduced into the school curriculum.

Mr Thomas Chong, director of education initiatives at Infocomm Asia Holdings (IAH), which is spearheading the initiative, said it was "not your typical slash-and-kill" game, but one that can help players learn life-skills such as decision-making and problem-solving.

"This is not an educational game dressed up as an MMOG (massively-multi-player online game). Rather, we want to ask students whether, say, a war can be won without fighting, but instead by signing a treaty? We want them to see the merits of discussion, strategising, and coming up with alternative ideas," he said.

Singapore is believed to be the first country in the world planning to use Grenado Espada as a learning tool. And lest parents are worried it might open the school doors to other addictive RPGs, the online games operator gave the assurance that any future games introduced would undergo the same strict selection process.

Educators and parents were understandably cautious. St Andrew's Secondary School principal Belinda Charles felt that while the arrival of online gaming in schools was unavoidable, she said: "If we are going to allow and encourage students to play such games, then there has to be a re-think among teachers on how to better prepare our children for this new environment."

One of her greatest fears is students becoming "obsessed" with online gaming if exposed at too young an age.

"I've seen it as a reality among secondary school children. They get obsessed because it's a nice secret world they can escape to, a place where the adults cannot get into simply because they are not familiar with the game," she said.

The fear of addiction is the reason another secondary school principal, who preferred not to be named, said she would not want online games in her school.

"I think the learning objectives are not strong enough to overcome the disadvantages of a student getting hooked on the game," she said, arguing that the same desired outcomes could be had by giving students case scenarios or letting them make decisions in group settings.

National University of Singapore sociologist Paulin Straughan stressed the importance of striking a balance between cyberspace learning and face-to-face interaction. "You may have a student who is very competent in the online world, but in the real world, he may lack the ability to interact with his peers. I think our children lack those skills - and this is where the educationists have to step in," she said.

Mr Chan W K, a 49-year-old father of two primary school-going children, suggested that online gaming be restricted to only "once, maximum twice" a week as a treat for "students who deserve it".

All about Granado Espada
The fantasy role-playing game is set in a detailed fictional game-world that mirrors the 17th century and the European colonists' forays into the New World. The game allows players to explore countries as they solve puzzles and hunt for treasure.

The developers from Korea even spent time touring Europe in a bid to recreate the Baroque era, with realistic images of the parks, museums, costumes and architecture during that period.

On the game's educational merits, IAH's Mr Chong said: "There's the historical and geographical context, and it will appeal to the Arts Elective Programme at schools."

The game is expected to go on sale to the general public by the middle of this year. With the server being hosted here in Singapore instead of America, gamers can expect a faster response time of two to three seconds.



Source: http://www.channelnewsasia.com/stories/singaporelocalnews/view/253406/1/.html


If only they consider dota instead of GE lol.

quincyzzx
01-20-2007, 06:32 PM
tis is lyk so wtf.....u wan all the kiddies's grade to drop????????

King4hao
01-20-2007, 06:41 PM
I find this concept a very fresh idea. As a child,their mind register better if they learn it through game instead of though those lengthy textbook.
Obsession toward gaming is an important factor to weight,but easy method can be done to prevent it.
For example,the server only allow maximum of 1hr play time during school day and maximum 4hr during holiday.


National University of Singapore sociologist Paulin Straughan stressed the importance of striking a balance between cyberspace learning and face-to-face interaction. "You may have a student who is very competent in the online world, but in the real world, he may lack the ability to interact with his peers. I think our children lack those skills - and this is where the educationists have to step in," she said
!agree.
Everything concept have their own pros and cons.
There should be a balance on everything we does.
This whole new concept can only success if we manage to curb own addiction toward gaming.
In conclusion,the whole thing only work for the students who have good time management.

[M]alice
01-21-2007, 12:58 PM
This not really up to the student's own time managing capabilities...

The school must regulate the hours spent i guess, other wise no different from kids gaming although they will learn some stuff in the process.

quincyzzx
01-21-2007, 01:04 PM
y dun they allow hack n slash game instead of some boring game....mmorpg , dota n wc3 standard map even cs all nid strategy n tinking de ma....i dun noe how they can assume the role of principal or wateva shit when they r so dumb ......

d0minic
01-21-2007, 10:35 PM
maybe can play gunbound. then learn about angles all these. speed.

d0minic
01-21-2007, 10:36 PM
and factors influencing changes

ngtes
01-22-2007, 02:03 AM
y dun they allow hack n slash game instead of some boring game....mmorpg , dota n wc3 standard map even cs all nid strategy n tinking de ma....i dun noe how they can assume the role of principal or wateva shit when they r so dumb ......

if u get the strategy, u get it.
if u dont...... its gonna be hard.
thats the diff btwn stanard maps and mmorpgs
mmorpgs are easier to learn and play.

ngtes
01-22-2007, 02:04 AM
bleh. if they need a teacher. im all out to apply o.o

StripperA
01-22-2007, 03:23 AM
maplestory most no brainer game. hack n slash will lower our iq nia.

quincyzzx
01-22-2007, 09:46 AM
bleh. if they need a teacher. im all out to apply o.o
u can mehh?????

d0minic
01-22-2007, 10:12 AM
i want apply if can. think they will love me. LOL

CrimsonBlack
01-22-2007, 03:19 PM
maplestory most no brainer game. hack n slash will lower our iq nia.

AGREE!! Tell you the whole idea of maple is to compare level and endurance(boring one)...no 'pro' or not...

All you do is how long you can stand it pressing the same buttons over and over again...

mephisto50
01-22-2007, 05:25 PM
the game looks cool.. got the family concept, u get to control 3 chars at once to pwn mobs.. imagine 3 warriors pwn boss lol ownage

quincyzzx
01-22-2007, 06:39 PM
the game looks cool.. got the family concept, u get to control 3 chars at once to pwn mobs.. imagine 3 warriors pwn boss lol ownage
wat toking u?????????????

StripperA
01-22-2007, 06:39 PM
AGREE!! Tell you the whole idea of maple is to compare level and endurance(boring one)...no 'pro' or not...

All you do is how long you can stand it pressing the same buttons over and over again...

my mother maple siao one, after work no life liao. I want convert her to Dota but she refuse leh. think she 120+ sin, forgot liao.

quincyzzx
01-22-2007, 06:54 PM
my mother maple siao one, after work no life liao. I want convert her to Dota but she refuse leh. think she 120+ sin, forgot liao.
tis is better than her going out to mahjong or talking to the phone non-stop...

StripperA
01-22-2007, 06:56 PM
Mahjong like better lor, as you get to win or lose money. Maple keep losing money one cause of the prepaid cards.

quincyzzx
01-22-2007, 07:02 PM
i dun play both.........

StripperA
01-22-2007, 07:06 PM
neither do i...

d0minic
01-22-2007, 10:53 PM
but i think its actually quite cool to have a parent who plays any online game like maple or WoW. its like so cool and they will nv control u or stop u from ur gaming activites

Archdevilasd
01-23-2007, 01:21 AM
but i think its actually quite cool to have a parent who plays any online game like maple or WoW. its like so cool and they will nv control u or stop u from ur gaming activites

not exactly.. my mum watches tv all the time but she last time also dun let me watch or 0.o

d0minic
01-23-2007, 11:17 AM
thats different. when it comes to online gaming. u all will naturally share same interest one la

quincyzzx
01-23-2007, 01:44 PM
if my mum play dota then my com would get a upgrade.........lol

d0minic
01-23-2007, 04:13 PM
lol.. go persuade la

ngtes
01-23-2007, 04:51 PM
u can mehh?????

why not? ^^

quincyzzx
01-24-2007, 12:47 AM
why not? ^^
i tink not......^^

xsomebodyx
01-24-2007, 12:55 AM
my fren's dad last time 2nd highest lvl in gms.. then 2nd highest in maplesea again.. behind xshadowsinx but he quit maple at lvl 113 rofl. i think now gt 12x dk or sth lidat again. he works some more. imba.

quincyzzx
01-24-2007, 12:58 AM
my fren's dad last time 2nd highest lvl in gms.. then 2nd highest in maplesea again.. behind xshadowsinx but he quit maple at lvl 113 rofl. i think now gt 12x dk or sth lidat again. he works some more. imba.
wtf????? maple so boring....go play ryl2 better....

OpelxFrost
01-24-2007, 12:02 PM
my fren's dad last time 2nd highest lvl in gms.. then 2nd highest in maplesea again.. behind xshadowsinx but he quit maple at lvl 113 rofl. i think now gt 12x dk or sth lidat again. he works some more. imba.

ur fren dad aegis (if i didnt remember his nick wrgly)? top 3 ranker was all at the same lvl before gms close down for asian side. I noe aegis was old, but he is tat old? -,-

StripperA
01-25-2007, 11:44 PM
maple okay, the colours vibrant. much better than runescape, they support animal cruelty also sia. Early game basically about chopping cow and chicken. Got more retarded game like battleon, dunno how I got into it also. I got account level 100 lol, stop playing liao.

HoLySwOrD
02-10-2007, 06:08 PM
maple is kinda all abt slashing and killing mobs get items and .. that's it .. i dun see y ppl can sepnd so much time on it .. i played for less den 30 mins and deleted =_=

SubZer0
02-11-2007, 03:37 PM
is maple really that worth the time being spent on it?

no matter how high lvl u are, no pvp still...

King4hao
02-11-2007, 09:39 PM
Listen and listen carefully.
HIGH LEVEL IN MAPLE =/= PRO
I had made my stand(in one of the post elsewhere on this forum).
DotA,on the other hand,place a very high focus on teamwork&personal skills,like other various FPS.
Even WOW require communication during raiding.
Maplesea totally reflect the attitude of singaporean toward life.
No communication,No teamwork,No sharing,Boosting of self ego...etc

Once again on topic,using online gaming is a way toward interactive learning.
I doubt it will be popular with older students(Sec/Poly/JC) as we tend to sideline toward game with little violent and involve killing your opponents.
Just think about the little number of people playing Sims,Roller Coaster Tycoon ...etc.
We teenagers definitely won't like games which are primarily recreational.
Thus,choosing a popular game we like will be contradicting with the Ministry's principal .
Eventually,it either they are forcing us to play game we don't like and play it half-heartedly or the whole system will collapse.
Also,our syllabus are too rigid/pack to allow us to learn things at our own pace.
In conclusion,i still feel that it better to leave these kind of stuff to the primary/nursery kids.

lala
02-21-2007, 11:40 PM
Listen and listen carefully.
HIGH LEVEL IN MAPLE =/= PRO
I had made my stand(in one of the post elsewhere on this forum).
DotA,on the other hand,place a very high focus on teamwork&personal skills,like other various FPS.
Even WOW require communication during raiding.
Maplesea totally reflect the attitude of singaporean toward life.
No communication,No teamwork,No sharing,Boosting of self ego...etc

Once again on topic,using online gaming is a way toward interactive learning.
I doubt it will be popular with older students(Sec/Poly/JC) as we tend to sideline toward game with little violent and involve killing your opponents.
Just think about the little number of people playing Sims,Roller Coaster Tycoon ...etc.
We teenagers definitely won't like games which are primarily recreational.
Thus,choosing a popular game we like will be contradicting with the Ministry's principal .
Eventually,it either they are forcing us to play game we don't like and play it half-heartedly or the whole system will collapse.
Also,our syllabus are too rigid/pack to allow us to learn things at our own pace.
In conclusion,i still feel that it better to leave these kind of stuff to the primary/nursery kids.

You're the man if u get to post this in maplesea webby hahahaha :Banane45:

xsomebodyx
02-22-2007, 12:51 AM
ur fren dad aegis (if i didnt remember his nick wrgly)? top 3 ranker was all at the same lvl before gms close down for asian side. I noe aegis was old, but he is tat old? -,-

aha i rmb u from maple too. my fren's dad in gms was rotiboyboy. 88 ice/lit when gms closed. i think cvsbinu was 9x at that time.

Lucentspark
02-22-2007, 12:57 AM
Listen and listen carefully.
HIGH LEVEL IN MAPLE =/= PRO
I had made my stand(in one of the post elsewhere on this forum).
DotA,on the other hand,place a very high focus on teamwork&personal skills,like other various FPS.
Even WOW require communication during raiding.
Maplesea totally reflect the attitude of singaporean toward life.
No communication,No teamwork,No sharing,Boosting of self ego...etc

Once again on topic,using online gaming is a way toward interactive learning.
I doubt it will be popular with older students(Sec/Poly/JC) as we tend to sideline toward game with little violent and involve killing your opponents.
Just think about the little number of people playing Sims,Roller Coaster Tycoon ...etc.
We teenagers definitely won't like games which are primarily recreational.
Thus,choosing a popular game we like will be contradicting with the Ministry's principal .
Eventually,it either they are forcing us to play game we don't like and play it half-heartedly or the whole system will collapse.
Also,our syllabus are too rigid/pack to allow us to learn things at our own pace.
In conclusion,i still feel that it better to leave these kind of stuff to the primary/nursery kids.

i concur.

seriously, why is pressing the space bar or whatever keys none stop for hours on end fun. Requires zero brains (unless you count jumping around a skill). That is why...everytime i hear children talking about their uber high level characters...i feel kinda sad for them=X