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View Full Version : DotA Allstars 6.42 changelog


Shawn
03-11-2007, 11:02 PM
Download now (http://geesu.net/mirrors/dota/DotA%20Allstars%20v6.42.w3x)

==[Heroes]==

* Centaur Warchief -> Changed Return from 60/30 melee/range to 50/50
* Obsidian Destroyer -> Improved cast animation a little
* Tormented Soul -> Pulse Nova no longer triggers Essence Aura
* Shadow Fiend -> Reduced Shadowraze AOE
* Axe -> Lowered manacost and cooldown on Battle Hunger
* Spectre -> Reduced area that is used to check if a hero is alone with Desolate
* Sven -> Improved Toughness Aura
* Phantom Assassin -> Improved Blink Strike range per level
* Butcher -> Hook now properly interrupts channeling
* Nerubian Weaver -> Watchers no longer have spell immunity
* Geomancer -> Geomancer clones now gain 40% of any attribute bonuses the primary has
* Crystal Maiden -> Fixed Brilliance Aura to properly stack with Ring of Basilius
* Priestess of the Moon -> Slightly reduced collision area on Elune's Arrow
* Magnataur -> Cooldown on Reverse Polarity no longer increases per level
* Nerubian Assassin -> Slightly improved Mana Burn cast range at higher levels
* Troll Warlord -> Level 4 Berserker Rage gives a little more movement speed
* Bristleback -> Lowered movement speed by 5 and put a cap on how much Quill Spray can stack up to late game
* Venomancer -> Plague Wards now give less gold and cost slightly less mana
* SyllaBear -> When you summon Spirit Bear and it is already summoned, it no longer wastes the cooldown doing nothing, it errors properly
* Crystal Maiden -> Improved Brilliance Aura a bit
* Phantom Lancer -> Changed Spirit Lance projectile model
* Lord of Olympia -> Hero icon changed
* Ursa Warrior -> Enrage icon changed
* Vengeful Spirit -> Added a visual effect to Netherswap
* Lord of Olympia -> Added a new visual effect for Static Field
* Juggernaut -> Added a new visual effect to Omnislash
* Axe -> Added a new visual effect for when Culling Blade's deathblow activates (86864)
* Bane Elemental -> Added a visual effect to Brain Sap
* Spirit Bear -> Entangle doesn't work on roshan anymore
* Keeper of the Light -> Liberated Souls and Ignis Fatuus will now show attack projectile
* Dragon Knight -> Updated Elder Form tooltip to mention that it gives movement speed boost
* Added new icons for Berserker Call, Conversion, Glaives of Wisdom, Detonate, Light Strike Array, Synergy (thx snork, Black_tan, K_Prime, Mihai, L()RK@N_15, Amadi and switch)
* Axe -> Improved hero animation when casting Culling Blade

==[Items]==

* Added new item -> Hood of Defiance
* Added new item -> Assault Cuirass
* Added new item -> Bloodstone (can be disassembled, heal inspired by topic (116735)
* Satanic -> Active ability changed
* Helm of Iron Will -> Increased hp regen to +3 (from +2)
* Divine Rapier -> Now it can be manually dropped
* Vladmir's Offering -> Bonus damage is an aura now(only on melee heroes, not creeps)
* Battle Fury -> Cleave AOE from 200 to 225
* Mekansm -> Mekansm heal stack restriction can no longer be overridden by buckler
* Ring of Basilius -> Ring of Basilius can be clicked to switch it back and forth between a version that has armor affecting creeps and one that doesn't
* Eul's Scepter of Divinity -> Nerfed cooldown on Cyclone
* Butterfly -> Butterfly from 25/25/25/25 to 30/30/30/30 and recipe from 1400 to 1800
* Necronomicon -> Lowered mana burn a bit
* Bottle -> When bottle with rune expires due to time, it uses the rune instead of wasting it (122057)
* Ancient Tango of Essifation -> Removed cooldown when buying tangos
* Sentry and Observer wards -> Changed a bit
* Reduced cooldown on buying all other items
* Mjollnir -> Changed icon to the one suggested on the forums (102574)
* Gem & Sentry Wards -> Improved tooltips for new players (118074)
* Ancient Tango of Essifation -> Added buff icon
* Necronomicon -> Improved tooltip on level 3 Necronomicon
* Updated Buriza and Crystalis tooltips to list critical chance
* Removed Lumber from recipes, now it does not list it as a requirement and gives you a proper error

==[Game Modes & Commmands]==

* Adjusted starting gold in -rd to give you the same amount you'd have when the creeps come out in regular pick game (right now it is a little less than normal)
* Enabled POTM/Warlock/Alchemist in -lm and Warlock in -rd
* Added -om(onlymid) due to popular demand to disable creepspawn and tower vulnerability everywhere but middle
* Added -powerup and -neutrals to single player commands
* Added -nd (no death timer) and -lives xx (maximum lives) as optional commands after -dm is activated
* Added a -fleshstr command for Pudge to view how much str you gained from the ability
* Added -deathon/off (-don/off) that toggles on and off a new death timer to show you your respawn without needing to open the scoreboard
* -cson now places the k/d in the multiboard title
* -showdeny is enabled by default for observers
* Siege units are now properly added to your -cs
* Weather commands are now user specific, so you can have rain while your ally has snow and the others have nothing
* Added an extra blank line before -ma output, to help readability when used near other commands


==[Map & Misc Changes/Fixes]==

* Changed the way Aegis and Roshan work. Aegis is now a Roshan drop (a 1-charge ankh basically). You cannot create it manually. Roshan starts out weaker without melee return. He respawns stronger and bigger every 10 minutes
* Added a new secret shop containing limited items (only stout and helm of iron will for now) to the top left and bottom right areas
* Changed Range creep quantity upgrade from 60min to 45min. Siege follows this as well. Melee creeps quantity upgrade frequency changed to a few minutes sooner than usual
* Implemented a sound for when creeps spawn for the first time (75198)
* Chicken/Crow can no longer sell items (has been abused in long games to sell for money to buyback. The sellback price on recipes is only intended to be that high to help against misclicks)
* Removed internal usage of lumber resource
* Notification is sent when an observer leaves the game
* Added a game timer in the top interface
* Fog of War is removed when a team wins (111691)
* Illusion from runes lasts a little longer now (40->60)
* Removed internal usage of food resource
* Added cooldown to neutral creep ability tooltips
* When a player leaves, the leaver hero name is written after the player's name
* Fixed Infernal duration typo on Rain of Chaos
* Fixed a typo in the Overgrowth damage
* Fixed First Blood being displayed in white if sp is on and observers are present
* Fixed Observer Ward buff saying Sentry Ward (123887)
* Fixed a bug in -sp that causes observer board to be removed
* Fixed a typo on the number of targets on level 3 Forked Lightning
* Fixed bugs with Aegis on Meepo
* Fixed Echo Slam damage doing less than advertised (7 less)
* Fixed a typo in level 3 Spirit Bear HP
* Changed all Brilliance Aura values from percentages to numbers since it isn't really a percentage (it always worked like this, just the tooltips were misleading)
* Fixed Treant and Druid sound set (79352)
* Fixed a bug with Shadowraze killing wards
* Fixed some minor control issues with Timewalk


Thanks to all the beta testers

itsmeagain
03-12-2007, 11:22 AM
i dont really like 6.42 donnoe y ..

freshie
03-12-2007, 11:28 AM
i like 642 but yesterday after i have relic and demon edge in my inventory, go back base with 5.5k happily thought ho seh liao can divine aegis. Buy divine rapier 1st to free slot, follow by plate mail and robe, then when buying aegis, it says must get from roshan drop, and only 1 charge...then opponent already see my items, proceed to kill roshan without defending base.

sian now no more divine rapier for me in future games liao. no aegis no sense of security...sobx

SweetyGaL(
03-12-2007, 12:45 PM
NOOOooooooooo T.T aegis......

Reya
03-13-2007, 01:56 AM
ROSHAN respawns every 10mins 4 times..

ruixiang
03-13-2007, 08:45 AM
Yeah i dun realli lyk how dey change tings ...

lawllerskate™
03-13-2007, 09:39 AM
i think it changed quite alot of things...
i would tink the new armour is imba... =.=
the way how roshan drops a 1 charge aegis really turns us off...
i dun realli like it anyway...

freshie
03-13-2007, 09:43 AM
i think it changed quite alot of things...
i would tink the new armour is imba... =.=
the way how roshan drops a 1 charge aegis really turns us off...
i dun realli like it anyway...

Now roshan is much easier and able to kill earlier. And it will respawn again for another drop of recipe.

sheny_1
03-13-2007, 10:21 AM
still got 1 more thing de ward now is like !@#!#!$$$!$@ i dun like

d0minic
03-13-2007, 01:54 PM
what ward ? i no venomancer the ward now.. is gay.

StripperA
03-13-2007, 04:51 PM
The new aegis really sucks.. Attack Cuirass is expensive but very good, try it with buriza..

CrimsonBlack
03-13-2007, 05:57 PM
The new aegis really sucks.. Attack Cuirass is expensive but very good, try it with buriza..

It's assault Cuirass lol.

StripperA
03-13-2007, 06:04 PM
40% aura..

Reya
03-13-2007, 08:47 PM
first two roshan very easy to solo .... lols..

first roshan.. i had a zeus soloing it. then second roshan silencer solo it..

sheny_1
03-13-2007, 09:38 PM
u mean u all dunno ar?

sentry ward de la... ZZZ now cost 200 and only have 2 charge and last only 2.5min

kns sia

Dart@
03-13-2007, 10:19 PM
lol. I hate the new map -.-
Satanics ability is quite Zzzz.
I prefer the old man -.-

DannyxXx
03-13-2007, 11:24 PM
i think that the new map 6.42 is crap.. esp the part where roshan drops aegis.. if it keeps getting stronger and stronger to a point you cant kill , how are you going to get your aegis.. and feeding off your divine aint a pretty sight.

DannyxXx
03-13-2007, 11:26 PM
and honestly ... the first team to kill roshan almost guarantees a win.. please dont make mob drops, its DOTA not LADDER!!!

Dart@
03-14-2007, 12:05 AM
lol,i hate the aegis part -.-

Ki[N]gkOn[G]
03-14-2007, 02:04 AM
642 is really abit crap .. too much change .. the only thing i hate this version is SF raze aoe kanna reduced ... WtH .. N .. Assault Cuirass FtW ..

Eric84
03-14-2007, 02:20 AM
Expect to see creep jacking at roshan often!

vOnElith
03-14-2007, 04:53 AM
Change of strats from teams for sure. No more "u get dr aegis i get dr aegis see whose late gamer and whose supporter more pro lol".

StripperA
03-14-2007, 10:57 AM
642 is quite interesting at times, cause the first roshan 2k health. The first one who kill it will have an advantage. Your team gotta be winning first though. Best part of it, is your team can ka jiao them and ks the roshan..

Destinyz
03-14-2007, 08:51 PM
642 is quite interesting at times, cause the first roshan 2k health. The first one who kill it will have an advantage. Your team gotta be winning first though. Best part of it, is your team can ka jiao them and ks the roshan..

2k ? not 9k mehh =x

xsomebodyx
03-15-2007, 01:30 AM
1st Roshan has 9k hp la lol.

StripperA
03-15-2007, 01:59 AM
k i got pwned

charaeb
03-15-2007, 11:06 AM
this version......... i expect a great change in strats. neurabia weavers/visage/skeletonking will be drafted? more chen thd zeus sk? lesser syllabear/furion?

StripperA
03-15-2007, 05:01 PM
why weaver? now the ghost no more immunity to spell

daRoLe-
03-16-2007, 10:57 AM
boring now cant drag the game too late -.- ageis with only one charge and that new item is imba

StripperA
03-16-2007, 01:27 PM
which item? the hood?

charaeb
03-18-2007, 06:31 PM
how much mana needed to summon watcher nia..

StripperA
03-18-2007, 06:38 PM
think 25, radiance pwns watchers..

CrimsonBlack
03-18-2007, 08:59 PM
oh yea...actually if you got good estimation and you got razor ulti + radiance you can actually passive kill SA/bone/anything stealthy early and mid game..

StripperA
03-18-2007, 09:08 PM
pudge with radiance =)